package de.backtomedieval.scenarios;

import de.backtomedieval.R;
import de.backtomedieval.main.Game;
import de.backtomedieval.units.RedDragonChild;
import de.backtomedieval.units.UnitSet;

public class Attack_Dragon extends AbstractAttackMonsterScenario {

	
	@Override
	public String getName() {
		return Game.getString(R.string.scen6_name);
	}
	
	@Override
	public String getDescription() {
		return Game.getString(R.string.scen6_desc);
	}
	
	public Attack_Dragon() {
		super();
	}

	@Override
	public int getID() {
		return 6;
	}
		
	@Override
	public void atGamestart() {
		UnitSet enemy = this.getEnemy();
		enemy.setOther(new RedDragonChild(),1);
	}

}
